"Audio Log"

3D Prop

Spring 2017

This 3d rendition of Ang Chen's Concept depicts what Bioshock's audio logs could have looked like if the game took place in a different timeline.


My goal was to maintain a close match to the original concept, while filling in details or inconsistencies as needed for a polished final result.

Software Used: 3DS Max, Substance Painter, and Photoshop