"Audio Log"
3D Prop
Spring 2017
This 3d rendition of Ang Chen's Concept depicts what Bioshock's audio logs could have looked like if the game took place in a different timeline.
My goal was to maintain a close match to the original concept, while filling in details or inconsistencies as needed for a polished final result.
Software Used: 3DS Max, Substance Painter, and Photoshop