"Cozy Interior"

3D Environment

Winter 2015

Software Used: UE4, 3DS Max, Quixel Suite 2.0, and Photoshop

Modeled off my old home, I wanted to capture the mood of coziness and comfort that I had felt over so many years growing up. Made with attention to dynamic lighting techniques and decals to help speed up my workflow.



The scene uses completely dynamic lighting, faking the effects of baked light through careful implementation of custom cubemaps and distance field shadows.

© 2018 - Elijah Morris

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